About

MCE is the conference created by developers and designers. Getting bigger every year it touches the aspects of all elements of mobile creation - development, design, UX, and technology. Our goal is to get a holistic picture of mobile devices of all kinds and take a next step in their development, getting to give users the “WOW” impression. 

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Jitter

We invite you to take part in the workshop event at MCE - JITTER. With the option to choose from several different topics, each attendee will have an opportunity to participate in workshops related to technology, product and design of mobile applications. On top of that you can choose to roam freely around the venue where it’s going to be held, allowing you to pick up and try out new, exciting tech products. Stay tuned - we’ll be announcing more about it.

Idea Mixer

Get your dose of networking superpowers - join Idea Mixer.

Take part in Idea Mixer to grow your professional connections while having fun and competing for nice goodies! Find out more info below.

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Meet our Speakers

An unusual chance to meet a lot of exciting individuals - programmers, designers, trendsetters, managers, product owners and creators of future in the mobile world! We took a lot of care into assembling a rockstar team of incredible speakers. Are you as excited as we are? More coming soon.

Patrick Gilbert

Bonivo



Patrick has more than 15 years experience within Digital transformation, Customer experience/CRM, business innovation, analytics and communication.  He is a frequent keynote speaker at seminars and events.

Patrick has extensive knowledge regarding all aspects of digital transformation and customer experience, both from a strategic, tactical and technology perspective.


Lectures:

The Digitalization Journey

When large blue chip companies approach digitalization it's often either with a sense of fear or somewhat misplaced enthusiasm and always with a lot of confusion. When making "analouge" companies successful through digitalization, the product or service is seldom the largest obstacle. This talk highlights areas within large companies that are crucial to not only succeed with digitalization, but to have it transform the whole organization.

Anne Cahalan

Detroit Labs



Anne Cahalan is an application developer at Detroit Labs, a mobile development shop in Detroit, Michigan. She makes apps with Xcode, sweaters with sticks, and cocktails with bourbon.


Lectures:

Truths Universally Acknowledged: Swift Design Patterns as Jane Austen Heroes

Have you ever looked at your code and realized that a certain design pattern was charging in like a romantic hero, sweeping away the confusion and bringing order to chaos? Or perhaps you've encountered a pattern that you utterly hated...until it's virtues slowly grew on you as you realized that the alternative was a complete disaster? Let's imagine Ada Lovelace reading Jane Austen, and compare some of my favorite design patterns with some of my favorite Jane Austen heroes.Note: I'll be showing Swift code, but neither knowledge of Swift nor Jane Austen are required.

Karolina Cikowska

Girls Code Fun



Raised in NYC, Karolina returned to Poland six years ago. Graduated with a Master's in Psychology from Union College and SWPS. A proud mother of five year-old Kaya, and three year-old Felix.  

In 2015 she founded Girls Code Fun, an organization which aims to invest in, encourage, and empower more school-aged children, with an emphasis on girls, in Poland to gain an interest in technology and to pursue an education in computer science. Karolina is also the co-founder of Kids Code Fun, a programming school for children and adults.


Lectures:

Why Your Kid Won’t Be a Programmer?

They say that all kids should learn how to code and that technology is the key to the future. As founders of a programming school for children, we'll tell you why your child won't become a programmer and why technology isn't a necessary key to the future.

Marin Todorov

Realm



Marin Todorov is an independent iOS consultant and publisher. He’s the author of the iOS Animations by Tutorials” book and runs the “iOS Animations by Emails” newsletter. He started developing on an Apple ][ more than 20 years ago and keeps rocking till today. Meanwhile he has worked in great companies like Monster Technologies and Native Instruments, has lived in 4 different countries, and is one the founding members of the raywenderlich.com tutorial team. Besides crafting code, Marin also enjoys blogging, writing books, teaching, and speaking. He sometimes open sources his code. He walked the way to Santiago.


Lectures:

Building Swift Libraries for iOS

I'll look into the internals of a Swift library developed for iOS that heavily uses UIKit and the ObjectiveC runtime. Since those are two dependencies you can't get rid off why not make the best out of them? I'm going to look into how I could stand of the shoulders of giants to deliver a slim but flexible Swift lib with the ObjectiveC runtime blessing.

Van Anh Dam

Girls Code Fun



As a teacher she's managed to combine her three biggest passions: teaching kids, creativity and technology. A co-founder of Kids Code Fun - a programming school for kids and teens. If a programmer were to be called a poet, Van Anh teaches future poets the alphabet.


Lectures:

Why Your Kid Won’t Be a Programmer?

They say that all kids should learn how to code and that technology is the key to the future. As founders of a programming school for children, we'll tell you why your child won't become a programmer and why technology isn't a necessary key to the future.

Szymon P. Peplinski

DDB&tribal



He is a creative technologist with around 18 years of experience in global markets and I’ve worked clients from Fortune 500 like Intel, McDonald’s or Microsoft. He help companies become trusted parts of people’s lives by creating products, services, and brands that people love. He focuses on the idea that the principles of user experience should drive not just design, but business and marketing as well. He is known for finding new ways to harmonize the things clients need with what users really want in order to create experiences that change industries. He work with companies who are as committed to shaping culture and designing the future as we are. He specialize in helping clients overcome barriers to innovation and get to market quickly with the right product, campaign or initiative for their business.


Workshops:

Physical interaction with Arduino [hands on]

You always wanted to try, but the wires scared you. Sounds familiar? We’ll introduce you to physical interaction with Arduino, fun and humor. It will be emotional and we’ll top it of with a final fruity orchestra!

Ramzi Rizk

Eyeem



Ramzi Rizk is CoFounder and CTO of EyeEm; the Berlin-based photography community and marketplace. EyeEm's distinct blend of talented photographers sharing beautiful and authentic photos, and unique, deep learning powered photo classification, ranking and search technologies have made it one of the fastest growing photography platforms in the world. Before founding EyeEm, Ramzi spent years researching privacy in Social Media, and leading engineering teams focused on mobile and web. Ramzi is a passionate software architect, photographer and pianist. Together with his team at EyeEm, he organizes @PhotoHackDay, a global hackathon focusing on Photography. Ramzi loves product, scalable architecture, and the magical space where product, engineering and business meet.


Lectures:

Everything Breaks, or How I Learned to Stop Worrying and Embrace Change

Eric Schmidt is famous for warning that every process breaks at every order of magnitude. Change is constant and necessary to scale. As we grew from a community to a marketplace and technology platform, from a few thousand to 16 million photographers, from 4 team mates on a living room couch to 75 people in three cities and timezones, our organization has had to evolve. I will share ten lessons learned along the way

Jasson Schrock




Jasson moved to Berlin last year from Silicon Valley to lead the User Experience team at Onefootball. He has worked for a variety of large companies and startups as both an employee and founder. Jasson was the first designer hired by YouTube after the Google acquisition and was able to participate in growing a startup into an international destination with billions of visitors per day. After leading multiple international projects at YouTube, he transferred to Google News and was tasked with building and managing their first user experience team. With over fifteen years of experience in design, he also holds a variety of international patents from interactive videos to recommendations and advertising systems.


Lectures:

Integrating UX Into The Company Culture

User experience is not just limited to designers. For a product to be effective and viable, the user experience needs to meet the core needs of both the users and the company. This makes everyone a stakeholder. However to help ensure that the right product is built it's critical that there is a shared language between roles.

 
 
Tickets
600
Tracks
4
Workshops
6
Days
3

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Code of Conduct

At our conferences we encourage respectful smart conversations that help improvement and inspire innovation. Sexism, racism, and being insensitive in general is not appreciated. If you do so, get prepared to be challenged by conference staff. 


To enforce this code, we are taking following action: 

Every person involved in creating the conference, including staff and volunteers, will be made highly aware of the importance of sensitive communication. Our communication and actions will be prepared with great care to assure everyone feels welcome and equal at MCE^3. 

Partners

Become a partner supporting one of most prestigious mobile technology events in Poland! 
For more information contact:  karolina.pachel@proidea.org.pl

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