MCE is the conference created by developers and designers. Getting bigger every year it touches the aspects of all elements of mobile creation - development, design, UX, and technology. Our goal is to get a holistic picture of mobile devices of all kinds and take a next step in their development, getting to give users the “WOW” impression. 

Do we have your attention already?


We invite you to take part in the workshop event at MCE - JITTER. With the option to choose from several different topics, each attendee will have an opportunity to participate in workshops related to technology, product and design of mobile applications. On top of that you can choose to roam freely around the venue where it’s going to be held, allowing you to pick up and try out new, exciting tech products. Stay tuned - we’ll be announcing more about it.

Idea Mixer

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Take part in Idea Mixer to grow your professional connections while having fun and competing for nice goodies! Find out more info below.

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Meet our Speakers

An unusual chance to meet a lot of exciting individuals - programmers, designers, trendsetters, managers, product owners and creators of future in the mobile world! We took a lot of care into assembling a rockstar team of incredible speakers. Are you as excited as we are? More coming soon.

Carl Smith

Ravensbourne University

Carl H Smith is Director of the Learning Technology Research Centre (LTRC) and Senior Lecturer in Creative Coding, Learning Technologies and Research based at Ravensbourne. His background is in Computer Science and Architecture. He is an academic expert and developer with over fourteen year's experience conducting R+D into the application of hybrid technologies for perceptual and cognitive transformation. He is working on the newly funded Horizon 2020 project '[WEKIT] Wearable Experience for Knowledge Intensive Training’ which will use the latest in wearable and motion tracking technology to create ‘wearable experience’ - an entirely new form of media. He has also worked on a number of large scale FP7 and Leonardo Life Long Learning European projects. His research interests include Embodied Cognition, Spatial Literacy, Perceptual Technology and Human Centric methodologies and Pedagogies.


Context Engineering Reality as a Medium

This session will investigate hybrid transformative technologies and techniques that combine the affordances of the analogue with the digital to enable a new era of Hyper Function, Sensory Augmentation and Perceptual Adaptation. As a result of these contextual interventions and augmentations the lenses through which we experience the world are becoming more adjustable than ever. 

The newly funded Horizon 2020 project '[WEKIT] Wearable Experience for Knowledge Intensive Training’ http://wekit.eu/ will use the latest in wearable and motion tracking technology to create ‘wearable experience’, an entirely new form of media.

Context Engineering will give us new abilities, control over our senses and the ability to develop new forms of perception, providing us with a new type of self-exploration. In this session we will discuss hybrid transformative technologies to enhance our perception and help us see, hear, and feel our environments in new and enriched ways. The following questions will be explored: 

-How adaptable is our perception?
-What is the impact of mnemonics and spatial literacy on memory and cognition.
-What are the biological risks of Context Engineering? 
-How can hybrid technological devices, of often- prosthetic alienation, help us to reconnect to ourselves and to the surrounding environment?
-How important is immersion for overcoming and subverting the human condition?
-To what extent can content create context?
-How can we find an appropriate balance in this hybrid environment that pushes but respects the human condition?

Patrick Gilbert


Patrick has more than 15 years experience within Digital transformation, Customer experience/CRM, business innovation, analytics and communication.  He is a frequent keynote speaker at seminars and events.

Patrick has extensive knowledge regarding all aspects of digital transformation and customer experience, both from a strategic, tactical and technology perspective.


The Digitalization Journey

When large blue chip companies approach digitalization it's often either with a sense of fear or somewhat misplaced enthusiasm and always with a lot of confusion. When making "analouge" companies successful through digitalization, the product or service is seldom the largest obstacle. This talk highlights areas within large companies that are crucial to not only succeed with digitalization, but to have it transform the whole organization.

Stefaan Top


Stefaan Top holds an MBA from VLEKHO and ULB, Solvay. He started his career in various sales and marketing positions with international technology companies. Since 1993, Stefaan has been working with, and investing in, early stage technology companies where he developed his expertise to translate innovation into valuable market propositions while forging multi-disciplinary teams. In his role at AllThingsTalk he will lead the efforts to continuously bring the company’s products and operations in line with customer needs.


Connected Houses [hands on]

Connected houses

The workshop will let you explore all IoT tools and build step-by-step a project called ‘The-connected-houses’. This project consists of two parts, a first part will lead you to build a prototype in line with a pre-defined scenario, the second part will allow participants to build additional features which they will define in a so-called ‘Ideation’ session. The workshop is aimed at software developers, hardware makers and innovators.


Great ideas don’t arise from splendid isolation. Structure and creativity combined however, lead to impactful result. During the workshop we will familiarise you with a 7-step methodology to formulate, structure, share and challenge your ideas to evaluate how IoT technologies will strengthen them. Team size will be 2-3 people, typically innovators or designers and the workshop duration is about 4 hours.

IoT Prototyping (Sensors, Computer and prototyping platform)

All participating teams will use an AllThingsTalk Rapid Development Kit. This prototyping tool includes an computer and a set of sensors. Next to the hardware the Kit includes access to AllThingsTalk IoT Prototyping Platform to enable you to quickly connect your devices and develop interaction between them and the Web Services of your choice using the powerful rules wizard included in the platform. Team size will be 2-3 people, hardware or software developers and the workshop duration is about 4 hours.

Professional coaches and product specialists

Product specialists, developers and coaches from AllThingsTalk will be glad to support participants with hands-on assistance when needed.

Innovative Technologies and Bright Ideas. Now What ?

(Almost) Everybody has heard about a promising future where the Internet of Things will affect our lives and business. But today most of us still have questions on how it will affect our business processes, businesses and product innovation. So, how can we tackle and kick start the innovation proces within our company, how do we embrace innovative ideas and technologies as an organisation, share ideas and build them into viable products?
This presentation will attempt to demystify IoT and address these questions.

Gregory Kick


Gregory Kick is a Staff Software Engineer at Google where he is currently the tech lead for Dagger 2: a compile-time dependency injection framework for Java and Android. Previous projects include Guava, Caliper, Google Takeout and Feedburner. He has also contributed to projects ranging from Android applications to web search. Prior to Google he worked as a consultant at Accenture where he built custom Java solutions and contributed to the Spring Framework.


Dagger 2

This presentation is an update on Dagger 2.  First, we'll give updates on our improvements to the implementation and the features that have been added since our original release.  Then we'll discuss some of our plans for some new features and APIs that are coming in the next few months that should make dependency injection in Android applications easier and more straightforward than ever before.

Jon Reid


Jon Reid is committed to Clean Code and has been practicing Test Driven Development since 2001. He is the author of OCHamcrest and OCMockito. Jon blogs at http://qualitycoding.org.


Software Paradigms & Patterns — Did We Get It All Wrong?

Are we coding out of learned helplessness? Let's use Model-View-Controller as our starting point to look at ways we approach common problems. If there's a problem, how do we discover the way out?

Richa Khandelwal


Richa has 3+ years of experience working with Android. She experienced smartphone development up close and personal at Amazon while working on Voice Assistant for Fire Phone and is now working at Coursera to enable people across the globe to take world's best online courses for free.


Clean Android Architecture

Most engineers start working on apps as prototypes with less focus on architecture and more focus on functionality until the point when the app's architecture or lack thereof becomes an impediment in continuing to build features into the app at a fast pace. This talk will cover experiences with Coursera's Android app, build up on issues with MVC and go on to illustrate how to start with MVC and get to a solution that fits the needs of apps.

Clean Architecture is a great way to start thinking about architecture for apps. Using SOLID principles, its a philosophy that motivates developers to think of architecture in terms of intents rather than frameworks and build software that are independent of UI, database or libraries. UI changes much faster than databases, and its important to decouple former from latter to make changes to it easily without affecting the latter, which is what this philosophy motivates. The talk will go through a way of implementing clean architecture using a modified version VIPER, and into implementation details using a sample application.

Konstantin Raev


Konstantin is a Web Developer at Facebook who is lucky to work at React Native Open Source team. For the last few years his passions were infrastructure, Continuous Delivery, JavaScript and stable builds. Before joining Facebook he worked at a New Zealand startup www.booktrack.com.


React Native: Open Source Continuous Build and Delivery

React Native was open sourced by Facebook a year ago.
Since then it had a massive success with the community and keeping the code stable ensures that we can steadily grow the platform.
In this talk I will share what tools React Native team uses to prevent code from breaking, automate deployment and speed up development: Open Source CI systems, BUCK (buckbuild.com) - build system that we use for our large Facebook codebase and GitHub bots.

Ramzi Rizk


Ramzi Rizk is CoFounder and CTO of EyeEm; the Berlin-based photography community and marketplace. EyeEm's distinct blend of talented photographers sharing beautiful and authentic photos, and unique, deep learning powered photo classification, ranking and search technologies have made it one of the fastest growing photography platforms in the world. Before founding EyeEm, Ramzi spent years researching privacy in Social Media, and leading engineering teams focused on mobile and web. Ramzi is a passionate software architect, photographer and pianist. Together with his team at EyeEm, he organizes @PhotoHackDay, a global hackathon focusing on Photography. Ramzi loves product, scalable architecture, and the magical space where product, engineering and business meet.


Everything Breaks, or How I Learned to Stop Worrying and Embrace Change

Eric Schmidt is famous for warning that every process breaks at every order of magnitude. Change is constant and necessary to scale. As we grew from a community to a marketplace and technology platform, from a few thousand to 16 million photographers, from 4 team mates on a living room couch to 75 people in three cities and timezones, our organization has had to evolve. I will share ten lessons learned along the way


Eventory is the all-in-one mobile guide to your events. It lets you manage your event in real time, connect with attendees and keep up-to-date with event news and schedule. Browse and join multiple events all in one app, network with others and share your experiences to your social network with a push of a button. Stay informed with the organizer’s updates and easily share your feedback, that organisers can implement in real time. Eventory gives you complete control over your event with results-oriented tools including a comprehensive mobile app providing the event community with access to multiple events from a single platform

Code of Conduct

At our conferences we encourage respectful smart conversations that help improvement and inspire innovation. Sexism, racism, and being insensitive in general is not appreciated. If you do so, get prepared to be challenged by conference staff. 

To enforce this code, we are taking following action: 

Every person involved in creating the conference, including staff and volunteers, will be made highly aware of the importance of sensitive communication. Our communication and actions will be prepared with great care to assure everyone feels welcome and equal at MCE^3. 


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